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In the end game for Civilization Revolution on the iPad, I'm presented with the option to build
- SS Fuel Pod
- SS Propulsion
- SS Life Support
- SS Habitation
The first two are described as "Will reduce the time required to reach its destination" and the last two as "Will increase final score on its arrival".
These all somehow add up to Propulsion (in "pounds of thrust"), Station Weight (in "tons"), travel time (in years, of course), and colonists at arrival, in some number out of some other number.
I know it's just a silly endgame thing, but if I wanted to, say, get 100000 colonists to Alpha Centauri in the shortest amount of time, and have a lot of building resources due to a large empire, what should I put together (and how would I figure it out)?