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What types of NPCs are considered hostiles, and which are considered civilians? Also, does killing a civilian add more chaos compared to a hostile?

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At the end of the game, the mission stats will state how many 'hostiles', and how many 'civilians' you killed.

What types of NPCs are considered hostiles, and which are considered civilians? Is there any easy way to know if an NPC is considered a hostile or a civilian? Also, does killing a civilian add more to chaos, compared to killing a hostile?

Instances where it is unclear whether an NPC is a hostile or a civilian:

who will alert guards to your location with a 'very high chaos' gameplay at The Light at the End mission.


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