Answers: 1
Accepted answer: no
In further understanding advanced map creation i want to know more about the specific parameters that can be set. For each terrain type you have a weighted range with numbers behind it. Also does the mesh size have influence on these setting directly?
Do the numbers behind it mean how dominant the type is? So if i put Temperature Weighted Range (0-20) on "NONE" it means there will be no low temperature tiles? This seems to be not working.
For volcanism does this mean how high a volcano in an area will grow? In another question i was told that if you put (0-20) and (80-100) on "1" and the rest on "NONE" there will be no volcanism at all (0-20), i guess neither a magma shaft or there WILL be a volcano (80-100).
If i put further up a minimal value of 20 then i guess it is of no use to put the weighted range (0-20) of the same type to anything other then none.
The FAQ explains so little about all these little settings so i hope Arqade can shed some light on the advanced parameters, expect some more questions about the advanced world generator of Dwarf fortress.